3D MATERIAL SCANNING
Digitization for a new market.
Real-world fabrics and surfaces, captured as production-ready digital materials. Each scan delivers physically accurate PBR maps (albedo, normal, roughness and more) that respond correctly to any lighting in a 3D or rendering pipeline.
The resulting file is consistent, true-to-sample output across large colourway ranges, ready to use in renders.
Modern Digital Pipelines.
Based in Antwerp, and available for ongoing collaborations and one-off projects. Studios, brands and manufacturers can scan a material once and get assets that are reusable across every application.