3D MATERIAL SCANNING

Digitization for a new market.

Real-world fabrics and surfaces, captured as production-ready digital materials. Each scan delivers physically accurate PBR maps (albedo, normal, roughness and more) that respond correctly to any lighting in a 3D or rendering pipeline.

The resulting file is consistent, true-to-sample output across large colourway ranges, ready to use in renders.

Modern Digital Pipelines.

Based in Antwerp, and available for ongoing collaborations and one-off projects. Studios, brands and manufacturers can scan a material once and get assets that are reusable across every application.